Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 11 days ago
16 / 5 / 10
K / D / A
74.3%
Kill participation
1,309.5
Damage / min
17,804g
536 gold / min
31
5 placed · 7 cleared
315
9.5 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHooded Hollow#Rengo
Riven · Top
7 / 4 / 9
44.4% KP
25,703
19.5% share
16,253g
270 CS · 8.1/m
MagiFelix5#EUW
Elise · Jungle
6 / 3 / 11
47.2% KP
25,929
19.6% share
15,880g
241 CS · 7.3/m
tam4sh1i#111M
Irelia · Mid
13 / 12 / 5
50% KP
32,198
24.4% share
18,194g
294 CS · 8.9/m
onlyclickforward#EU1
Jhin · ADC
8 / 7 / 10
50% KP
27,391
20.7% share
17,082g
257 CS · 7.7/m
El Psy Kongroo#SGate
Zoe · Support
2 / 9 / 14
44.4% KP
20,867
15.8% share
10,235g
38 CS · 1.1/m
Red side
DefeatStormzzzze#SSJ2
Yone · Top
2 / 15 / 4
17.1% KP
11,666
10.9% share
9,857g
182 CS · 5.5/m
ovine hall#777
Cho'Gath · Jungle
7 / 5 / 5
34.3% KP
19,047
17.8% share
13,771g
213 CS · 6.4/m
J1HUIV#000
Ahri · Mid
16 / 5 / 10
74.3% KP
43,496
40.6% share
17,804g
315 CS · 9.5/m
I Choose You#Day
Caitlyn · ADC
8 / 6 / 8
45.7% KP
27,835
26% share
18,833g
329 CS · 9.9/m
DONALD DOSS#Doss
Morgana · Support
2 / 5 / 15
48.6% KP
5,053
4.7% share
9,424g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
