Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 11 days ago
1 / 7 / 13
K / D / A
58.3%
Kill participation
419.6
Damage / min
8,738g
302.7 gold / min
110
43 placed · 11 cleared
19
0.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytam4sh1i#111M
Aatrox · Top
6 / 7 / 6
37.5% KP
21,352
17.4% share
11,423g
198 CS · 6.9/m
xia vampire#CN1
Sylas · Jungle
12 / 5 / 9
65.6% KP
23,599
19.2% share
14,620g
181 CS · 6.3/m
INT qLibali#EUW
Poppy · Mid
5 / 3 / 8
40.6% KP
28,360
23.1% share
11,006g
183 CS · 6.3/m
Gacha Gamer#EUW
Vel'Koz · ADC
8 / 7 / 12
62.5% KP
24,547
20% share
13,598g
179 CS · 6.2/m
ΑΓΙΟΣ ΣΠΥΡΙΔΩΝΑΣ#6767
Senna · Support
1 / 2 / 25
81.3% KP
25,084
20.4% share
11,714g
67 CS · 2.3/m
Red side
DefeatLyon frajgo#2027
Yone · Top
5 / 8 / 3
33.3% KP
34,239
26.9% share
11,265g
224 CS · 7.8/m
OLEG INSEC#OLEG
Hecarim · Jungle
7 / 7 / 4
45.8% KP
25,673
20.2% share
13,095g
236 CS · 8.2/m
UREK MAZINO#ZTMY
Gragas · Mid
5 / 2 / 5
41.7% KP
29,105
22.9% share
12,811g
233 CS · 8.1/m
I Choose You#Day
Lucian · ADC
6 / 8 / 5
45.8% KP
26,031
20.5% share
12,861g
218 CS · 7.6/m
J1HUIV#000
Bard · Support
1 / 7 / 13
58.3% KP
12,112
9.5% share
8,738g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
