Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 8 days ago
10 / 3 / 6
K / D / A
43.2%
Kill participation
883.4
Damage / min
13,302g
502 gold / min
20
7 placed · 1 cleared
199
7.5 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydetdert ornn acc#ORNNY
Ornn · Top
4 / 4 / 10
37.8% KP
20,070
18.1% share
11,141g
196 CS · 7.4/m
nirvana pathing#0906
Nocturne · Jungle
7 / 3 / 10
45.9% KP
15,787
14.3% share
12,883g
212 CS · 8/m
J1HUIV#000
LeBlanc · Mid
10 / 3 / 6
43.2% KP
23,411
21.1% share
13,302g
199 CS · 7.5/m
FNC Upset#0308
Tristana · ADC
14 / 10 / 11
67.6% KP
40,575
36.6% share
15,892g
200 CS · 7.5/m
0UZ0TYPEBEAT#YUNG
Rell · Support
2 / 8 / 26
75.7% KP
10,876
9.8% share
8,901g
18 CS · 0.7/m
Red side
Defeattwtv NetakEUW#kick
Camille · Top
4 / 7 / 9
46.4% KP
22,205
22% share
10,725g
171 CS · 6.5/m
Kusakabe Shinra#win
Lee Sin · Jungle
8 / 7 / 4
42.9% KP
15,439
15.3% share
12,149g
190 CS · 7.2/m
Twtv yurosmid#00019
Zoe · Mid
10 / 4 / 10
71.4% KP
28,580
28.3% share
11,287g
160 CS · 6/m
KED1111111#1310
Yunara · ADC
4 / 10 / 11
53.6% KP
25,362
25.1% share
12,759g
220 CS · 8.3/m
Sylphie#白 雪
Thresh · Support
2 / 9 / 15
60.7% KP
9,271
9.2% share
7,714g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
