Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 7 days ago
7 / 5 / 8
K / D / A
55.6%
Kill participation
1,039.1
Damage / min
17,365g
470.2 gold / min
31
8 placed · 5 cleared
355
9.6 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytwtv NetakEUW#kick
Camille · Top
5 / 10 / 16
60% KP
38,701
24.2% share
12,738g
170 CS · 4.6/m
Sinerias#EUW
Master Yi · Jungle
14 / 5 / 5
54.3% KP
36,915
23.1% share
18,968g
303 CS · 8.2/m
ocsaV#EUW
Orianna · Mid
8 / 3 / 15
65.7% KP
35,487
22.2% share
17,191g
328 CS · 8.9/m
Akanania#1213
Jhin · ADC
5 / 6 / 14
54.3% KP
32,356
20.2% share
17,488g
308 CS · 8.3/m
KED1111111#1310
Karma · Support
3 / 3 / 17
57.1% KP
16,381
10.2% share
11,861g
51 CS · 1.4/m
Red side
DefeatHF OMON#FUEGO
K'Sante · Top
6 / 7 / 7
48.1% KP
24,079
18.6% share
14,957g
258 CS · 7/m
Coach Kirei#Coach
Lillia · Jungle
8 / 5 / 9
63% KP
32,754
25.3% share
18,508g
269 CS · 7.3/m
J1HUIV#000
Yone · Mid
7 / 5 / 8
55.6% KP
38,377
29.6% share
17,365g
355 CS · 9.6/m
TTV Mirrai#026
Tristana · ADC
4 / 9 / 7
40.7% KP
21,706
16.7% share
14,443g
280 CS · 7.6/m
EXOFENG#KNEEL
Pyke · Support
2 / 9 / 18
74.1% KP
12,734
9.8% share
11,486g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
