Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Victory
Ranked Solo/Duo · 6 days ago
1 / 9 / 9
K / D / A
33.3%
Kill participation
673.5
Damage / min
10,226g
295.4 gold / min
152
54 placed · 23 cleared
46
1.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAbner#EUW0
Sion · Top
2 / 9 / 12
48.3% KP
23,665
19.6% share
12,467g
230 CS · 6.6/m
NattyNatt#2005
Rengar · Jungle
16 / 9 / 3
65.5% KP
40,383
33.5% share
18,538g
254 CS · 7.3/m
undersea light#KAI
Cassiopeia · Mid
2 / 6 / 7
31% KP
23,855
19.8% share
13,053g
308 CS · 8.9/m
Ryuk#adc
Nilah · ADC
8 / 3 / 3
37.9% KP
26,350
21.9% share
17,967g
371 CS · 10.7/m
TWTV Peng04#Hanni
Soraka · Support
1 / 3 / 10
37.9% KP
6,222
5.2% share
8,790g
25 CS · 0.7/m
Red side
VictoryThorfinn#22032
Volibear · Top
11 / 7 / 5
53.3% KP
44,904
31.1% share
20,363g
350 CS · 10.1/m
Afroboi#depu
Wukong · Jungle
5 / 4 / 8
43.3% KP
19,475
13.5% share
14,350g
241 CS · 7/m
Smietanek#CHOOM
Ekko · Mid
11 / 4 / 4
50% KP
33,836
23.4% share
15,307g
249 CS · 7.2/m
Kite Machine#2015
Jhin · ADC
2 / 5 / 5
23.3% KP
23,032
15.9% share
14,622g
315 CS · 9.1/m
J1HUIV#000
LeBlanc · Support
1 / 9 / 9
33.3% KP
23,314
16.1% share
10,226g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
