Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 5 days ago
17 / 5 / 5
K / D / A
57.9%
Kill participation
1,498.4
Damage / min
22,114g
646.9 gold / min
44
13 placed · 8 cleared
334
9.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVertigo#4810
Gangplank · Top
8 / 8 / 9
44.7% KP
43,204
25.9% share
14,896g
241 CS · 7.1/m
1 driver 4 wheel#bus
Kha'Zix · Jungle
2 / 5 / 8
26.3% KP
20,234
12.1% share
13,416g
236 CS · 6.9/m
Mercy9#4918
Syndra · Mid
10 / 6 / 5
39.5% KP
43,283
26% share
13,680g
249 CS · 7.3/m
J1HUIV#000
Kalista · ADC
17 / 5 / 5
57.9% KP
51,219
30.7% share
22,114g
334 CS · 9.8/m
Turbo Reformed#GROPD
Karma · Support
1 / 8 / 21
57.9% KP
8,666
5.2% share
10,476g
17 CS · 0.5/m
Red side
DefeatGeishu#TTV
Sett · Top
11 / 7 / 6
53.1% KP
30,493
25.1% share
16,691g
233 CS · 6.8/m
TECHNOPHOBEEEEEE#AHHHH
Skarner · Jungle
6 / 4 / 13
59.4% KP
31,472
25.9% share
14,596g
238 CS · 7/m
TTV ROSEHAN LOL#AHRI
Ahri · Mid
3 / 10 / 9
37.5% KP
20,929
17.2% share
11,576g
215 CS · 6.3/m
Jacek Czerwiński#mood
Miss Fortune · ADC
7 / 13 / 1
25% KP
23,466
19.3% share
15,714g
236 CS · 6.9/m
DONALD DOSS#Doss
Camille · Support
5 / 4 / 11
50% KP
15,044
12.4% share
10,751g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
