Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 5 days ago
7 / 6 / 2
K / D / A
26.5%
Kill participation
635
Damage / min
11,840g
469.8 gold / min
27
5 placed · 4 cleared
203
8.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAinalys#LYS
Xayah · Top
5 / 3 / 6
32.4% KP
15,128
15.8% share
13,401g
233 CS · 9.2/m
LPL AGRESSION#JGL
Lee Sin · Jungle
4 / 8 / 12
47.1% KP
15,540
16.2% share
10,806g
171 CS · 6.8/m
J1HUIV#000
Locke · Mid
7 / 6 / 2
26.5% KP
16,003
16.7% share
11,840g
203 CS · 8.1/m
Ryuk#adc
Kog'Maw · ADC
18 / 4 / 5
67.6% KP
44,669
46.5% share
16,616g
216 CS · 8.6/m
APEFAN#2014
Milio · Support
0 / 7 / 21
61.8% KP
4,634
4.8% share
8,202g
23 CS · 0.9/m
Red side
DefeatEmilliant#Cass
Teemo · Top
6 / 9 / 4
35.7% KP
26,104
30.1% share
9,849g
195 CS · 7.7/m
SpoconeJajeczka#Manda
Talon · Jungle
8 / 5 / 8
57.1% KP
22,639
26.1% share
11,801g
190 CS · 7.5/m
alix de souza#1453
Syndra · Mid
5 / 9 / 5
35.7% KP
18,041
20.8% share
10,406g
225 CS · 8.9/m
Welyn#TWTV
Aurelion Sol · ADC
8 / 7 / 4
42.9% KP
13,448
15.5% share
10,934g
152 CS · 6/m
noobsuppp#noob
Rakan · Support
1 / 4 / 13
50% KP
6,625
7.6% share
7,202g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
