Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kennen
Defeat
Ranked Solo/Duo · 4 days ago
6 / 7 / 11
K / D / A
73.9%
Kill participation
648.3
Damage / min
14,295g
470.7 gold / min
29
11 placed · 5 cleared
238
7.8 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShinra Tensei#7348
K'Sante · Top
14 / 3 / 5
63.3% KP
38,196
35.8% share
16,417g
231 CS · 7.6/m
ººº Ranger ººº#EUW
Lee Sin · Jungle
4 / 3 / 9
43.3% KP
19,363
18.2% share
12,879g
229 CS · 7.5/m
Blackhero1#EUW
Fizz · Mid
5 / 6 / 9
46.7% KP
19,125
17.9% share
12,159g
205 CS · 6.8/m
TTV ROSEHAN LOL#AHRI
Ahri · ADC
6 / 7 / 6
40% KP
22,470
21.1% share
13,001g
237 CS · 7.8/m
WillTheHook#EUW
Rell · Support
1 / 4 / 14
50% KP
7,425
7% share
8,607g
39 CS · 1.3/m
Red side
DefeatRavenous31#EUW
Camille · Top
3 / 9 / 4
30.4% KP
21,733
22.4% share
9,089g
154 CS · 5.1/m
SUPI KONRAD#EUW
Rengar · Jungle
10 / 5 / 7
73.9% KP
30,468
31.4% share
15,858g
257 CS · 8.5/m
J1HUIV#000
Kennen · Mid
6 / 7 / 11
73.9% KP
19,687
20.3% share
14,295g
238 CS · 7.8/m
Yokah#AKALI
Seraphine · ADC
1 / 4 / 11
52.2% KP
13,887
14.3% share
11,734g
242 CS · 8/m
DONALD DOSS#Doss
Sion · Support
3 / 5 / 9
52.2% KP
11,188
11.5% share
9,707g
70 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
