Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 4 days ago
1 / 6 / 10
K / D / A
68.8%
Kill participation
308.7
Damage / min
6,889g
249 gold / min
94
44 placed · 9 cleared
20
0.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXYZ#NR002
Sion · Top
1 / 5 / 11
40% KP
13,936
13.3% share
9,993g
182 CS · 6.6/m
Afroboi#depu
Skarner · Jungle
6 / 4 / 10
53.3% KP
12,960
12.4% share
11,920g
168 CS · 6.1/m
Blackhero1#EUW
Fizz · Mid
6 / 1 / 12
60% KP
20,696
19.8% share
13,445g
232 CS · 8.4/m
Ryuk#adc
Zeri · ADC
14 / 4 / 7
70% KP
50,563
48.4% share
17,598g
287 CS · 10.4/m
kocham azje#caro
Yuumi · Support
3 / 2 / 19
73.3% KP
6,306
6% share
8,287g
11 CS · 0.4/m
Red side
DefeatMAY GOD SAVE YOU#DOOM
Rumble · Top
3 / 8 / 3
37.5% KP
28,643
30.3% share
10,652g
210 CS · 7.6/m
nirvana pathing#0906
Lee Sin · Jungle
5 / 3 / 4
56.3% KP
16,982
17.9% share
10,585g
192 CS · 6.9/m
undersea light#KAI
Galio · Mid
1 / 7 / 4
31.3% KP
15,878
16.8% share
9,323g
216 CS · 7.8/m
Divine#real7
Tristana · ADC
6 / 7 / 4
62.5% KP
24,625
26% share
14,597g
244 CS · 8.8/m
J1HUIV#000
Bard · Support
1 / 6 / 10
68.8% KP
8,542
9% share
6,889g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
