Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 14 hours ago
3 / 3 / 6
K / D / A
69.2%
Kill participation
635.8
Damage / min
6,820g
299.6 gold / min
82
34 placed · 9 cleared
46
2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPatxiElPirata#TOP
K'Sante · Top
0 / 3 / 1
7.7% KP
15,183
21.7% share
7,507g
200 CS · 8.8/m
4funacc#Vixen
Qiyana · Jungle
3 / 3 / 5
61.5% KP
15,224
21.8% share
9,841g
169 CS · 7.4/m
Fred#yuki
Sylas · Mid
4 / 4 / 2
46.2% KP
15,305
21.9% share
8,718g
196 CS · 8.6/m
Dark Magician#123
Aurelion Sol · ADC
3 / 6 / 5
61.5% KP
9,637
13.8% share
8,127g
146 CS · 6.4/m
J1HUIV#000
Brand · Support
3 / 3 / 6
69.2% KP
14,474
20.7% share
6,820g
46 CS · 2/m
Red side
VictoryPädagoge Vin#Vince
Zaahen · Top
2 / 1 / 2
21.1% KP
17,770
24.8% share
9,117g
213 CS · 9.4/m
0UZ0TYPEBEAT#YUNG
Vi · Jungle
3 / 1 / 9
63.2% KP
11,654
16.3% share
9,771g
160 CS · 7/m
ttv ronaldoo#back
Galio · Mid
3 / 4 / 8
57.9% KP
18,063
25.2% share
9,479g
199 CS · 8.7/m
content acc#xcz
Kai'Sa · ADC
9 / 3 / 5
73.7% KP
21,006
29.3% share
13,816g
184 CS · 8.1/m
mode XL#3616
Nautilus · Support
2 / 4 / 6
42.1% KP
3,194
4.5% share
6,505g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
