Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 13 hours ago
14 / 4 / 14
K / D / A
53.8%
Kill participation
1,356.2
Damage / min
17,824g
528.4 gold / min
30
14 placed · 5 cleared
318
9.4 CS / min
Objective control
3
Dragons
2
Baron
13
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZONGO LE DOZO#Kled
Lissandra · Top
13 / 4 / 15
53.8% KP
38,871
25.5% share
17,613g
275 CS · 8.2/m
0UZ0TYPEBEAT#YUNG
Qiyana · Jungle
9 / 6 / 14
44.2% KP
25,578
16.8% share
15,594g
204 CS · 6/m
J1HUIV#000
Kog'Maw · Mid
14 / 4 / 14
53.8% KP
45,748
30% share
17,824g
318 CS · 9.4/m
Ad Astra#2154
Aurelion Sol · ADC
12 / 6 / 22
65.4% KP
31,704
20.8% share
16,265g
196 CS · 5.8/m
Finduss#123
Rell · Support
4 / 7 / 36
76.9% KP
10,574
6.9% share
12,212g
29 CS · 0.9/m
Red side
DefeatFallusFiscale#IMPOT
Garen · Top
4 / 10 / 5
33.3% KP
18,479
17.3% share
13,509g
302 CS · 9/m
4funacc#Vixen
Jarvan IV · Jungle
2 / 13 / 17
70.4% KP
14,878
13.9% share
12,306g
198 CS · 5.9/m
KatizZ#MID
Zoe · Mid
7 / 9 / 4
40.7% KP
26,966
25.3% share
12,274g
227 CS · 6.7/m
content acc#xcz
Kai'Sa · ADC
14 / 11 / 7
77.8% KP
39,152
36.7% share
23,864g
301 CS · 8.9/m
Divine#real7
Lulu · Support
0 / 10 / 20
74.1% KP
7,253
6.8% share
9,177g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
