Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 7 hours ago
4 / 5 / 5
K / D / A
32.1%
Kill participation
635.2
Damage / min
10,450g
450.8 gold / min
32
5 placed · 8 cleared
226
9.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryseptico1#EUW
Jayce · Top
5 / 2 / 9
50% KP
22,611
27.7% share
11,744g
224 CS · 9.7/m
twtv CruncyWM#WHITE
Sylas · Jungle
12 / 1 / 9
75% KP
19,894
24.4% share
14,483g
194 CS · 8.4/m
J1HUIV#000
Ryze · Mid
4 / 5 / 5
32.1% KP
14,726
18% share
10,450g
226 CS · 9.7/m
CURSED ACCOUNT#DECAY
Jax · ADC
6 / 1 / 8
50% KP
15,188
18.6% share
13,021g
210 CS · 9.1/m
고군분투일취월장#mio韩服
Galio · Support
1 / 3 / 20
75% KP
9,255
11.3% share
7,832g
24 CS · 1/m
Red side
DefeatCHROMEHEARTZZ#001
Diana · Top
1 / 5 / 3
33.3% KP
12,554
22.8% share
7,818g
188 CS · 8.1/m
TTV BAASHH#EUW
Lee Sin · Jungle
6 / 7 / 1
58.3% KP
13,133
23.9% share
9,726g
165 CS · 7.1/m
ObiDagsYTB#EUW
Syndra · Mid
3 / 3 / 1
33.3% KP
16,274
29.6% share
8,999g
224 CS · 9.7/m
TECHNOPHOBEEEEEE#AHHHH
Yasuo · ADC
0 / 9 / 3
25% KP
7,611
13.8% share
6,968g
140 CS · 6/m
Dekap#EUW
Poppy · Support
2 / 4 / 4
50% KP
5,428
9.9% share
5,925g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
