Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 294 days ago
8 / 5 / 9
K / D / A
43.6%
Kill participation
1,165.1
Damage / min
14,239g
512.8 gold / min
3
4 placed · 0 cleared
235
8.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBeto#sss
Darius · Top
2 / 9 / 2
14.8% KP
14,919
17.3% share
9,574g
186 CS · 6.7/m
i hate what i am#bloxa
Lee Sin · Jungle
11 / 10 / 5
59.3% KP
20,530
23.8% share
12,982g
190 CS · 6.8/m
Sypnax#999
LeBlanc · Mid
10 / 6 / 4
51.9% KP
25,677
29.7% share
13,380g
187 CS · 6.7/m
amiss#777
Caitlyn · ADC
4 / 8 / 3
25.9% KP
19,608
22.7% share
10,598g
193 CS · 7/m
έλα πίσω σε μένα#Έρως
Karma · Support
0 / 6 / 10
37% KP
5,677
6.6% share
6,419g
34 CS · 1.2/m
Red side
VictoryMEĞZAME#TR1
K'Sante · Top
4 / 4 / 4
20.5% KP
21,975
17.6% share
10,291g
160 CS · 5.8/m
Lunira#eyl
Zed · Jungle
15 / 5 / 9
61.5% KP
28,506
22.8% share
17,366g
257 CS · 9.3/m
Jaquen#TR2
Viktor · Mid
8 / 5 / 9
43.6% KP
32,352
25.9% share
14,239g
235 CS · 8.5/m
Frieren#Staff
Syndra · ADC
8 / 4 / 11
48.7% KP
32,854
26.3% share
14,991g
236 CS · 8.5/m
Samet#4361
Pyke · Support
4 / 9 / 12
41% KP
9,179
7.4% share
8,905g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
