Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 293 days ago
4 / 4 / 5
K / D / A
34.6%
Kill participation
612.2
Damage / min
10,438g
383.8 gold / min
11
4 placed · 2 cleared
229
8.4 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhatenox#12345
Malphite · Top
9 / 1 / 4
38.2% KP
16,584
18.1% share
13,180g
218 CS · 8/m
overdue#876
Xin Zhao · Jungle
7 / 7 / 10
50% KP
20,480
22.3% share
11,940g
160 CS · 5.9/m
Lilith#wispy
Katarina · Mid
5 / 10 / 5
29.4% KP
16,673
18.2% share
9,037g
138 CS · 5.1/m
Sakamoto Taro#1000
Kai'Sa · ADC
8 / 3 / 10
52.9% KP
25,440
27.8% share
13,670g
221 CS · 8.1/m
Rodblac#Ghost
Bard · Support
5 / 5 / 13
52.9% KP
12,476
13.6% share
9,148g
22 CS · 0.8/m
Red side
DefeatJeeves#1v9
Rumble · Top
1 / 9 / 6
26.9% KP
17,731
19.7% share
7,891g
147 CS · 5.4/m
luFFy#AQUA
Qiyana · Jungle
7 / 6 / 4
42.3% KP
13,896
15.5% share
10,797g
163 CS · 6/m
Jaquen#TR2
Ambessa · Mid
4 / 4 / 5
34.6% KP
16,653
18.5% share
10,438g
229 CS · 8.4/m
Bekonino#TR1
Sivir · ADC
4 / 6 / 11
57.7% KP
18,043
20.1% share
11,866g
228 CS · 8.4/m
왕의 아바타#2017
Quinn · Support
10 / 9 / 9
73.1% KP
23,614
26.3% share
11,337g
41 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
