Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Flex · 210 days ago
18 / 7 / 5
K / D / A
60.5%
Kill participation
1,892.1
Damage / min
20,214g
571.3 gold / min
6
4 placed · 1 cleared
302
8.5 CS / min
Objective control
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYatø#6666
Yasuo · Top
4 / 4 / 11
39.5% KP
27,206
17% share
14,731g
300 CS · 8.5/m
Humble Zeref#1007
Shaco · Jungle
10 / 8 / 9
50% KP
27,940
17.4% share
17,221g
265 CS · 7.5/m
Jaquen#TR2
Mel · Mid
18 / 7 / 5
60.5% KP
66,950
41.8% share
20,214g
302 CS · 8.5/m
highmechad#akse
Yunara · ADC
5 / 11 / 12
44.7% KP
28,524
17.8% share
15,338g
229 CS · 6.5/m
disparage XD#hate
Leona · Support
1 / 11 / 21
57.9% KP
9,709
6.1% share
9,741g
25 CS · 0.7/m
Red side
DefeatPavard#666
Renekton · Top
4 / 6 / 5
22% KP
18,544
15.6% share
11,938g
247 CS · 7/m
birsufanboy#луна
Zed · Jungle
23 / 8 / 6
70.7% KP
49,923
42% share
22,281g
246 CS · 7/m
Ryejin#1881
Ahri · Mid
6 / 9 / 3
22% KP
19,457
16.4% share
13,877g
273 CS · 7.7/m
arwia#wied
Seraphine · ADC
7 / 6 / 16
56.1% KP
16,888
14.2% share
14,740g
251 CS · 7.1/m
DarkDays159#owo
Sona · Support
1 / 10 / 31
78% KP
13,941
11.7% share
11,342g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
