Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Flex · 204 days ago
7 / 2 / 4
K / D / A
36.7%
Kill participation
830.3
Damage / min
13,126g
577 gold / min
6
5 placed · 2 cleared
223
9.8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKotu Biriyim#TR1
Aatrox · Top
2 / 8 / 1
21.4% KP
15,641
24.4% share
6,899g
126 CS · 5.5/m
Chavez#TR614
Jarvan IV · Jungle
5 / 6 / 7
85.7% KP
16,576
25.9% share
11,007g
150 CS · 6.6/m
Sionistβ#00000
Sylas · Mid
1 / 5 / 0
7.1% KP
8,667
13.5% share
6,588g
143 CS · 6.3/m
DOPAMINE#EZKNG
Yunara · ADC
6 / 6 / 3
64.3% KP
17,025
26.6% share
10,461g
194 CS · 8.5/m
R Í O N A#OOO
Lulu · Support
0 / 5 / 9
64.3% KP
6,063
9.5% share
5,550g
21 CS · 0.9/m
Red side
Victorydisparage XD#hate
Fiora · Top
6 / 3 / 4
33.3% KP
26,652
29.3% share
12,387g
201 CS · 8.8/m
Humble Zeref#1007
Cho'Gath · Jungle
11 / 2 / 6
56.7% KP
19,172
21.1% share
12,362g
185 CS · 8.1/m
Jaquen#TR2
Syndra · Mid
7 / 2 / 4
36.7% KP
18,889
20.8% share
13,126g
223 CS · 9.8/m
Kaiser#note
Yasuo · ADC
5 / 5 / 6
36.7% KP
19,219
21.1% share
11,453g
197 CS · 8.7/m
busey#0412
Nami · Support
1 / 2 / 14
50% KP
7,037
7.7% share
7,358g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
