Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 199 days ago
10 / 3 / 11
K / D / A
53.8%
Kill participation
1,116.9
Damage / min
14,537g
572.3 gold / min
4
5 placed · 0 cleared
230
9.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybaylord#kt1
Garen · Top
7 / 5 / 3
25.6% KP
21,333
19.1% share
12,330g
194 CS · 7.6/m
Humble Zeref#1007
Kha'Zix · Jungle
13 / 2 / 6
48.7% KP
27,237
24.4% share
15,675g
227 CS · 8.9/m
Jaquen#TR2
Syndra · Mid
10 / 3 / 11
53.8% KP
28,368
25.4% share
14,537g
230 CS · 9.1/m
123kogmawkite123#wdbot
Kog'Maw · ADC
6 / 1 / 9
38.5% KP
21,467
19.3% share
14,232g
232 CS · 9.1/m
hooook#TR1
Bard · Support
3 / 5 / 18
53.8% KP
13,061
11.7% share
9,137g
13 CS · 0.5/m
Red side
Defeat3nes#TR01
Jax · Top
4 / 9 / 0
25% KP
13,652
17.4% share
9,549g
155 CS · 6.1/m
arabada beş#beleş
Graves · Jungle
8 / 7 / 4
75% KP
29,249
37.3% share
13,850g
202 CS · 8/m
Meewtwo#2001
Hwei · Mid
2 / 11 / 2
25% KP
16,356
20.8% share
9,528g
186 CS · 7.3/m
Qyzo#MICO
Yunara · ADC
1 / 7 / 1
12.5% KP
9,974
12.7% share
8,913g
207 CS · 8.1/m
evde on beş#beleş
Lulu · Support
1 / 5 / 9
62.5% KP
9,217
11.7% share
7,193g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
