Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Flex · 197 days ago
8 / 3 / 15
K / D / A
63.9%
Kill participation
1,192.5
Damage / min
16,840g
537.7 gold / min
15
5 placed · 6 cleared
308
9.8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryin the pool#denji
K'Sante · Top
5 / 4 / 9
38.9% KP
24,246
20.3% share
12,260g
217 CS · 6.9/m
LucaSalvador#1607
Qiyana · Jungle
16 / 5 / 5
58.3% KP
26,510
22.2% share
18,446g
262 CS · 8.4/m
disparage XD#hate
Akali · Mid
6 / 5 / 8
38.9% KP
21,526
18% share
12,551g
268 CS · 8.6/m
Jaquen#TR2
Hwei · ADC
8 / 3 / 15
63.9% KP
37,344
31.3% share
16,840g
308 CS · 9.8/m
busey#0412
Nami · Support
1 / 4 / 29
83.3% KP
9,774
8.2% share
10,139g
25 CS · 0.8/m
Red side
DefeatToxic Scripter#TR1
Kled · Top
4 / 6 / 5
42.9% KP
21,017
17.6% share
13,014g
252 CS · 8/m
ROSZILLA#ZENO
Karthus · Jungle
5 / 7 / 9
66.7% KP
41,194
34.6% share
14,378g
232 CS · 7.4/m
Fang Runin#Rin
Lucian · Mid
6 / 5 / 4
47.6% KP
26,149
21.9% share
12,824g
244 CS · 7.8/m
BLueRush#TR1
Xayah · ADC
6 / 10 / 5
52.4% KP
26,902
22.6% share
15,637g
253 CS · 8.1/m
Marin Kitagawa#TR2
Lulu · Support
0 / 8 / 11
52.4% KP
3,888
3.3% share
7,768g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
