Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 195 days ago
5 / 6 / 9
K / D / A
46.7%
Kill participation
1,020.5
Damage / min
13,144g
460.9 gold / min
7
4 placed · 1 cleared
230
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatyunusbabaHOPPALA#POMPA
Kayle · Top
8 / 7 / 8
53.3% KP
18,995
19.9% share
14,448g
241 CS · 8.5/m
Humble Zeref#1007
Trundle · Jungle
6 / 5 / 11
56.7% KP
17,289
18.1% share
12,296g
203 CS · 7.1/m
godspeed#9x9
Talon · Mid
10 / 11 / 6
53.3% KP
22,836
23.9% share
13,084g
204 CS · 7.2/m
Jaquen#TR2
Hwei · ADC
5 / 6 / 9
46.7% KP
29,102
30.5% share
13,144g
230 CS · 8.1/m
hooook#TR1
Thresh · Support
1 / 10 / 17
60% KP
7,310
7.7% share
7,983g
19 CS · 0.7/m
Red side
Victorythe nοtorious#mma
Darius · Top
8 / 7 / 2
25.6% KP
23,638
19.4% share
13,463g
218 CS · 7.6/m
HalilArda35#002
Zac · Jungle
7 / 3 / 11
46.2% KP
14,534
11.9% share
12,392g
177 CS · 6.2/m
arabada kasko#g4w
Garen · Mid
15 / 5 / 8
59% KP
40,171
32.9% share
16,896g
251 CS · 8.8/m
tansu ciller#nato
Ziggs · ADC
7 / 9 / 11
46.2% KP
36,119
29.6% share
13,261g
202 CS · 7.1/m
imagine a legend#Only
Rakan · Support
2 / 7 / 21
59% KP
7,577
6.2% share
9,737g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
