Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 194 days ago
9 / 4 / 13
K / D / A
55%
Kill participation
988.7
Damage / min
13,127g
503 gold / min
5
4 placed · 0 cleared
231
8.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNaruto Namikaze#TR1
Urgot · Top
3 / 7 / 3
26.1% KP
23,964
24.4% share
10,992g
230 CS · 8.8/m
ÖDFC Akshuen#ÖDFC
Zed · Jungle
8 / 6 / 4
52.2% KP
17,580
17.9% share
14,035g
190 CS · 7.3/m
Liroxite#6931
Syndra · Mid
4 / 11 / 8
52.2% KP
25,051
25.5% share
11,304g
200 CS · 7.7/m
rudy#gun
Caitlyn · ADC
6 / 9 / 5
47.8% KP
22,336
22.8% share
12,264g
217 CS · 8.3/m
Jilet#666
Rell · Support
2 / 7 / 11
56.5% KP
9,223
9.4% share
7,371g
23 CS · 0.9/m
Red side
VictoryEskiden İyiydim#TR 09
Nasus · Top
5 / 4 / 10
37.5% KP
12,912
13.3% share
10,794g
152 CS · 5.8/m
Humble Zeref#1007
Ambessa · Jungle
18 / 3 / 8
65% KP
31,731
32.6% share
16,226g
222 CS · 8.5/m
Jaquen#TR2
Hwei · Mid
9 / 4 / 13
55% KP
25,805
26.5% share
13,127g
231 CS · 8.9/m
BAILEINoLVIDABLE#1011
Smolder · ADC
5 / 8 / 7
30% KP
13,943
14.3% share
12,317g
210 CS · 8/m
Godmaw#31sj
Sona · Support
3 / 4 / 24
67.5% KP
12,805
13.2% share
9,381g
39 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
