Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 194 days ago
2 / 6 / 7
K / D / A
50%
Kill participation
1,070.3
Damage / min
12,765g
441.7 gold / min
14
6 placed · 0 cleared
290
10 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySenTELLo Şamil#TR1
Zac · Top
6 / 4 / 6
27.9% KP
23,256
17.8% share
12,240g
169 CS · 5.8/m
Stanley#PEPE
Talon · Jungle
21 / 3 / 7
65.1% KP
56,501
43.3% share
21,865g
275 CS · 9.5/m
shai#3981
Vladimir · Mid
4 / 3 / 6
23.3% KP
15,760
12.1% share
12,158g
256 CS · 8.9/m
Zealous line#TR1
Sivir · ADC
6 / 6 / 10
37.2% KP
20,412
15.6% share
14,890g
258 CS · 8.9/m
Vegan#8130
Thresh · Support
6 / 2 / 22
65.1% KP
14,594
11.2% share
11,367g
23 CS · 0.8/m
Red side
Defeatgucci prada#cnsvg
Darius · Top
5 / 9 / 0
27.8% KP
22,880
21% share
10,842g
216 CS · 7.5/m
Humble Zeref#1007
Graves · Jungle
4 / 7 / 3
38.9% KP
17,407
16% share
11,293g
206 CS · 7.1/m
Jaquen#TR2
Syndra · Mid
2 / 6 / 7
50% KP
30,931
28.4% share
12,765g
290 CS · 10/m
arabada beş#beleş
Kai'Sa · ADC
4 / 13 / 2
33.3% KP
20,492
18.8% share
12,759g
211 CS · 7.3/m
evde on beş#beleş
Bard · Support
3 / 8 / 6
50% KP
17,283
15.9% share
9,585g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
