Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 194 days ago
9 / 2 / 8
K / D / A
41.5%
Kill participation
1,564.6
Damage / min
16,430g
601.1 gold / min
6
3 placed · 1 cleared
266
9.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheEmperorAzazil#TR24
Fiora · Top
8 / 8 / 3
44% KP
28,984
28.2% share
12,466g
199 CS · 7.3/m
NSH#아타튀르크
Aatrox · Jungle
4 / 10 / 4
32% KP
18,569
18.1% share
9,299g
144 CS · 5.3/m
Without Trace#Arlec
Katarina · Mid
5 / 7 / 3
32% KP
17,182
16.7% share
10,175g
171 CS · 6.3/m
frosstiakaisaacc#123
Kog'Maw · ADC
5 / 7 / 6
44% KP
26,484
25.8% share
13,178g
225 CS · 8.2/m
Floodchuk#Ryze
Ryze · Support
3 / 9 / 9
48% KP
11,611
11.3% share
8,347g
30 CS · 1.1/m
Red side
Victoryamedow#bomba
Zaahen · Top
5 / 10 / 2
17.1% KP
23,881
17.1% share
10,208g
180 CS · 6.6/m
Humble Zeref#1007
Qiyana · Jungle
18 / 2 / 11
70.7% KP
45,008
32.3% share
18,932g
202 CS · 7.4/m
Jaquen#TR2
Syndra · Mid
9 / 2 / 8
41.5% KP
42,766
30.7% share
16,430g
266 CS · 9.7/m
BU ÇOCUK KİM#MAMA
Lucian · ADC
7 / 6 / 3
24.4% KP
19,264
13.8% share
12,151g
189 CS · 6.9/m
tearskeepfallin#1504
Janna · Support
2 / 6 / 18
48.8% KP
8,559
6.1% share
9,045g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
