Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 193 days ago
8 / 6 / 9
K / D / A
41.5%
Kill participation
1,140.3
Damage / min
14,530g
483.3 gold / min
9
5 placed · 0 cleared
257
8.5 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDALTON AKIN#DLTN
Darius · Top
2 / 9 / 1
7.5% KP
23,710
15.3% share
10,215g
222 CS · 7.4/m
Youtube ZACeriya#SLİME
Zac · Jungle
7 / 7 / 17
60% KP
27,091
17.4% share
13,393g
185 CS · 6.2/m
NaNayka#99999
Vladimir · Mid
15 / 7 / 8
57.5% KP
47,065
30.3% share
15,969g
248 CS · 8.2/m
lobotomy#maxx1
Kai'Sa · ADC
10 / 5 / 7
42.5% KP
42,976
27.7% share
14,573g
224 CS · 7.5/m
serhat#1223
Pyke · Support
6 / 13 / 13
47.5% KP
14,488
9.3% share
10,330g
20 CS · 0.7/m
Red side
Victoryamedow#bomba
Dr. Mundo · Top
12 / 8 / 5
41.5% KP
41,487
25.3% share
15,888g
235 CS · 7.8/m
am golemi 2#2222
Ambessa · Jungle
13 / 7 / 10
56.1% KP
37,471
22.8% share
16,657g
230 CS · 7.6/m
時崎狂三#IIIII
Katarina · Mid
5 / 9 / 13
43.9% KP
26,496
16.1% share
12,252g
214 CS · 7.1/m
Jaquen#TR2
Hwei · ADC
8 / 6 / 9
41.5% KP
34,286
20.9% share
14,530g
257 CS · 8.5/m
sari papatya#1202
Bard · Support
3 / 11 / 23
63.4% KP
24,547
14.9% share
9,705g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
