Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 193 days ago
14 / 1 / 1
K / D / A
39.5%
Kill participation
2,008.1
Damage / min
14,854g
596.1 gold / min
7
4 placed · 1 cleared
280
11.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsospark#4141
Sion · Top
0 / 9 / 5
50% KP
19,106
26.3% share
9,667g
238 CS · 9.6/m
MAKEOUTHILL#109
Shyvana · Jungle
5 / 9 / 4
90% KP
15,383
21.2% share
10,392g
140 CS · 5.6/m
tuvalethortumu06#ata
Yone · Mid
1 / 8 / 1
20% KP
13,687
18.8% share
7,983g
180 CS · 7.2/m
Pem1kan#PM1
Jinx · ADC
4 / 7 / 4
80% KP
15,861
21.8% share
12,365g
191 CS · 7.7/m
Veilskud#TR1
Zilean · Support
0 / 5 / 6
60% KP
8,607
11.8% share
6,432g
43 CS · 1.7/m
Red side
VictoryAmoAlerAmos#1907
Garen · Top
9 / 4 / 2
28.9% KP
29,319
23.5% share
12,833g
227 CS · 9.1/m
Lojê Vortêx#TR1
Kha'Zix · Jungle
6 / 2 / 4
26.3% KP
12,982
10.4% share
12,032g
194 CS · 7.8/m
Jaquen#TR2
Ryze · Mid
14 / 1 / 1
39.5% KP
50,034
40.1% share
14,854g
280 CS · 11.2/m
bf hot#TR1
Ezreal · ADC
8 / 1 / 6
36.8% KP
22,395
18% share
13,834g
229 CS · 9.2/m
Humble Zeref#1007
Nautilus · Support
1 / 2 / 20
55.3% KP
10,031
8% share
8,821g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
