Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 193 days ago
8 / 5 / 7
K / D / A
31.3%
Kill participation
1,236.8
Damage / min
13,400g
520.1 gold / min
8
4 placed · 0 cleared
213
8.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatİnsan Çalışması#TR1
Ornn · Top
1 / 6 / 5
24% KP
14,807
18.2% share
7,869g
168 CS · 6.5/m
onurbabayakıyor#TR1
Ambessa · Jungle
2 / 11 / 2
16% KP
7,917
9.7% share
8,563g
169 CS · 6.6/m
loath veiled ire#111
Katarina · Mid
9 / 7 / 2
44% KP
15,520
19.1% share
10,592g
144 CS · 5.6/m
KIM Oskii#TR1
Ashe · ADC
9 / 13 / 8
68% KP
24,319
29.9% share
12,161g
180 CS · 7/m
Apophis#QU30
Anivia · Support
4 / 11 / 8
48% KP
18,721
23% share
8,305g
56 CS · 2.2/m
Red side
Victorysharp#TR2
Garen · Top
6 / 5 / 5
22.9% KP
23,666
17.7% share
12,863g
234 CS · 9.1/m
Humble Zeref#1007
Qiyana · Jungle
18 / 1 / 6
50% KP
29,314
22% share
17,825g
250 CS · 9.7/m
Jaquen#TR2
Syndra · Mid
8 / 5 / 7
31.3% KP
31,868
23.9% share
13,400g
213 CS · 8.3/m
MF ÁweShøck#sage
Caitlyn · ADC
13 / 7 / 10
47.9% KP
36,376
27.3% share
14,781g
182 CS · 7.1/m
ALWAYS SAD#TR1
Thresh · Support
3 / 7 / 22
52.1% KP
12,158
9.1% share
9,718g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
