Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 193 days ago
5 / 3 / 2
K / D / A
33.3%
Kill participation
915.5
Damage / min
11,696g
515.6 gold / min
10
6 placed · 0 cleared
257
11.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUndslemia07#TR1
Gnar · Top
3 / 4 / 4
43.8% KP
13,617
26.3% share
7,547g
126 CS · 5.6/m
Conqueror#0752
Xin Zhao · Jungle
2 / 4 / 7
56.3% KP
12,028
23.2% share
9,358g
138 CS · 6.1/m
erdo#1610
Twisted Fate · Mid
3 / 4 / 4
43.8% KP
10,531
20.3% share
9,691g
213 CS · 9.4/m
NSH#아타튀르크
Katarina · ADC
7 / 6 / 2
56.3% KP
11,615
22.4% share
9,743g
173 CS · 7.6/m
Rakan God#Rakan
Rakan · Support
1 / 3 / 8
56.3% KP
3,986
7.7% share
5,762g
39 CS · 1.7/m
Red side
VictoryKorigato#Gato
Jayce · Top
9 / 4 / 2
52.4% KP
24,970
29.4% share
12,589g
192 CS · 8.5/m
turkish taliyah#kick
Dr. Mundo · Jungle
4 / 4 / 7
52.4% KP
12,459
14.7% share
10,487g
194 CS · 8.6/m
Jaquen#TR2
Ryze · Mid
5 / 3 / 2
33.3% KP
20,766
24.5% share
11,696g
257 CS · 11.3/m
akishalar gelmis#kac
Ezreal · ADC
3 / 1 / 7
47.6% KP
20,076
23.7% share
11,482g
217 CS · 9.6/m
ProtoBird01#F211
Seraphine · Support
0 / 4 / 11
52.4% KP
6,574
7.7% share
6,503g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
