Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 192 days ago
6 / 2 / 9
K / D / A
51.7%
Kill participation
1,103.7
Damage / min
11,331g
489.1 gold / min
15
7 placed · 1 cleared
192
8.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBathie#999
Yone · Top
8 / 4 / 4
41.4% KP
23,453
23.5% share
11,962g
218 CS · 9.4/m
Viper#TR222
Nocturne · Jungle
4 / 6 / 5
31% KP
9,768
9.8% share
10,636g
196 CS · 8.5/m
Jaquen#TR2
Syndra · Mid
6 / 2 / 9
51.7% KP
25,570
25.6% share
11,331g
192 CS · 8.3/m
Psychoferrett#TR1
Lucian · ADC
9 / 1 / 10
65.5% KP
33,242
33.3% share
14,547g
204 CS · 8.8/m
hel1n#2001
Nami · Support
2 / 2 / 17
65.5% KP
7,770
7.8% share
8,221g
19 CS · 0.8/m
Red side
DefeatCerexa#PLC
Singed · Top
1 / 10 / 3
26.7% KP
16,957
25.8% share
7,978g
181 CS · 7.8/m
despasito#ooooo
Diana · Jungle
5 / 6 / 3
53.3% KP
17,771
27.1% share
9,865g
158 CS · 6.8/m
hume71904719047#hume7
Qiyana · Mid
3 / 3 / 1
26.7% KP
9,766
14.9% share
8,380g
173 CS · 7.5/m
blaxkfear99#TR1
Kai'Sa · ADC
4 / 5 / 3
46.7% KP
14,094
21.5% share
9,970g
178 CS · 7.7/m
ONU ANLAMAK#GNX
Braum · Support
2 / 5 / 6
53.3% KP
7,046
10.7% share
6,338g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
