Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 192 days ago
2 / 4 / 6
K / D / A
27.6%
Kill participation
848.2
Damage / min
11,064g
477.2 gold / min
7
6 placed · 0 cleared
231
10 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHİLEYİM BEN#OWYE
Nasus · Top
6 / 2 / 0
46.2% KP
11,199
20.6% share
9,574g
201 CS · 8.7/m
ristretto abuser#yasn
Jayce · Jungle
4 / 7 / 1
38.5% KP
20,174
37.1% share
10,576g
177 CS · 7.6/m
i will cherish u#4GET十
Kassadin · Mid
3 / 6 / 1
30.8% KP
9,303
17.1% share
8,624g
203 CS · 8.8/m
BlodFrad#TR1
Caitlyn · ADC
0 / 7 / 4
30.8% KP
9,040
16.6% share
7,516g
151 CS · 6.5/m
Ess0viuS#TR1
Thresh · Support
0 / 7 / 4
30.8% KP
4,720
8.7% share
5,612g
24 CS · 1/m
Red side
VictoryHumble Zeref#1007
Garen · Top
3 / 4 / 4
24.1% KP
16,280
19.3% share
9,964g
221 CS · 9.5/m
MAKEOUTHILL#109
Kha'Zix · Jungle
2 / 1 / 10
41.4% KP
9,238
11% share
11,184g
197 CS · 8.5/m
Jaquen#TR2
Syndra · Mid
2 / 4 / 6
27.6% KP
19,663
23.3% share
11,064g
231 CS · 10/m
viper#life1
Lucian · ADC
18 / 2 / 4
75.9% KP
28,889
34.2% share
15,693g
223 CS · 9.6/m
Pierleft#MAEYX
Yuumi · Support
4 / 2 / 19
79.3% KP
10,289
12.2% share
9,043g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
