Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 192 days ago
9 / 6 / 11
K / D / A
64.5%
Kill participation
1,053.8
Damage / min
14,713g
505.3 gold / min
13
6 placed · 1 cleared
267
9.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattarnished grace#ELDR
Jayce · Top
6 / 7 / 5
35.5% KP
38,841
31% share
11,492g
202 CS · 6.9/m
kaera#1609
Ekko · Jungle
3 / 8 / 16
61.3% KP
20,609
16.4% share
11,708g
178 CS · 6.1/m
Jaquen#TR2
Mel · Mid
9 / 6 / 11
64.5% KP
30,682
24.5% share
14,713g
267 CS · 9.2/m
Lykia#Poine
Ezreal · ADC
5 / 8 / 7
38.7% KP
19,333
15.4% share
14,134g
235 CS · 8.1/m
Humble Zeref#1007
Pyke · Support
8 / 11 / 11
61.3% KP
15,877
12.7% share
10,419g
22 CS · 0.8/m
Red side
VictoryNeverMindd#TR1
Dr. Mundo · Top
5 / 5 / 3
20% KP
24,545
19.2% share
13,474g
278 CS · 9.5/m
The Parzıval#TR1
Ivern · Jungle
4 / 6 / 21
62.5% KP
7,009
5.5% share
12,013g
147 CS · 5/m
De Diepte#Pravi
Lux · Mid
9 / 5 / 11
50% KP
32,189
25.2% share
12,642g
216 CS · 7.4/m
赫卡里姆 BLOXA 奇亚纳坟墓#BLOXA
Kalista · ADC
18 / 8 / 13
77.5% KP
46,915
36.7% share
19,554g
247 CS · 8.5/m
Vegan#8130
Nautilus · Support
4 / 7 / 26
75% KP
17,245
13.5% share
10,037g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
