Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 191 days ago
8 / 1 / 8
K / D / A
48.5%
Kill participation
911.6
Damage / min
15,792g
583.4 gold / min
15
6 placed · 4 cleared
279
10.3 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnerdaliisback#9108
Gnar · Top
6 / 9 / 1
29.2% KP
16,414
20.2% share
9,552g
144 CS · 5.3/m
Yuuminin Zerisi#love
Talon · Jungle
5 / 8 / 2
29.2% KP
13,612
16.8% share
10,647g
211 CS · 7.8/m
TheEmperorAzazil#TR24
Yasuo · Mid
5 / 4 / 4
37.5% KP
15,534
19.1% share
10,381g
229 CS · 8.5/m
JOKADA#HWEİ
Hwei · ADC
7 / 7 / 6
54.2% KP
27,602
34% share
10,816g
186 CS · 6.9/m
Rakan God#Rakan
Rakan · Support
1 / 5 / 15
66.7% KP
8,053
9.9% share
7,610g
29 CS · 1.1/m
Red side
VictoryDarkhike#0134
Jax · Top
11 / 2 / 4
45.5% KP
22,956
23.3% share
15,681g
218 CS · 8.1/m
Humble Zeref#1007
Ambessa · Jungle
6 / 5 / 12
54.5% KP
23,647
24% share
12,892g
199 CS · 7.4/m
Jaquen#TR2
Syndra · Mid
8 / 1 / 8
48.5% KP
24,673
25% share
15,792g
279 CS · 10.3/m
nniklaus#9970
Ziggs · ADC
3 / 10 / 3
18.2% KP
16,554
16.8% share
9,824g
173 CS · 6.4/m
DaraliyorumSabri#8557
Thresh · Support
5 / 6 / 14
57.6% KP
10,742
10.9% share
9,745g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
