Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 191 days ago
8 / 5 / 6
K / D / A
38.9%
Kill participation
673.6
Damage / min
14,749g
482.8 gold / min
19
7 placed · 1 cleared
242
7.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJaquen#TR2
Camille · Top
8 / 5 / 6
38.9% KP
20,580
17.5% share
14,749g
242 CS · 7.9/m
Humble Zeref#1007
Jayce · Jungle
14 / 7 / 12
72.2% KP
36,265
30.8% share
18,071g
216 CS · 7.1/m
sharp#TR2
Viktor · Mid
6 / 9 / 7
36.1% KP
24,943
21.2% share
11,429g
201 CS · 6.6/m
Gölge Alev#6767
Xerath · ADC
5 / 6 / 7
33.3% KP
23,648
20.1% share
11,118g
173 CS · 5.7/m
LİSELİM#CKO
Bard · Support
3 / 10 / 18
58.3% KP
12,431
10.5% share
9,479g
24 CS · 0.8/m
Red side
VictoryKâim Bey#TR1
Anivia · Top
4 / 9 / 8
32.4% KP
16,292
14.7% share
11,782g
194 CS · 6.4/m
Böcek Avcısı#Raid
Naafiri · Jungle
7 / 4 / 12
51.4% KP
27,737
25% share
16,151g
286 CS · 9.4/m
High APM Hot GF2#Deren
Akshan · Mid
16 / 6 / 8
64.9% KP
31,580
28.5% share
16,594g
231 CS · 7.6/m
bebe rexha#1501
Mel · ADC
9 / 10 / 10
51.4% KP
28,364
25.6% share
14,868g
210 CS · 6.9/m
Misa#77677
Nami · Support
1 / 7 / 23
64.9% KP
6,802
6.1% share
9,219g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
