Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 190 days ago
16 / 1 / 7
K / D / A
59%
Kill participation
1,769.9
Damage / min
18,324g
658.7 gold / min
15
5 placed · 4 cleared
295
10.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgünahkar#mias9
Kennen · Top
0 / 8 / 4
25% KP
13,935
18.1% share
7,878g
148 CS · 5.3/m
vidar#snger
Graves · Jungle
7 / 8 / 2
56.3% KP
14,066
18.2% share
13,142g
195 CS · 7/m
nupex#999
Irelia · Mid
0 / 9 / 4
25% KP
16,413
21.3% share
11,029g
263 CS · 9.5/m
die メ young#1943
Lucian · ADC
7 / 6 / 3
62.5% KP
25,139
32.6% share
12,877g
235 CS · 8.4/m
Pierleft#MAEYX
Nami · Support
2 / 8 / 10
75% KP
7,624
9.9% share
8,273g
30 CS · 1.1/m
Red side
Victoryall i need#1kan
Malphite · Top
3 / 1 / 8
28.2% KP
19,321
15.1% share
9,877g
163 CS · 5.9/m
Humble Zeref#1007
Qiyana · Jungle
10 / 4 / 3
33.3% KP
23,269
18.2% share
15,370g
255 CS · 9.2/m
Jaquen#TR2
Syndra · Mid
16 / 1 / 7
59% KP
49,234
38.6% share
18,324g
295 CS · 10.6/m
CreminaL#2444
Sivir · ADC
8 / 5 / 9
43.6% KP
25,980
20.3% share
14,415g
240 CS · 8.6/m
De Diepte#Pravi
Lulu · Support
2 / 5 / 18
51.3% KP
9,902
7.8% share
8,903g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
