Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Ranked Solo/Duo · 190 days ago
14 / 1 / 9
K / D / A
62.2%
Kill participation
1,198.8
Damage / min
17,237g
610.9 gold / min
14
5 placed · 2 cleared
260
9.2 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKuzgun#BACK
Renekton · Top
3 / 8 / 6
24.3% KP
22,669
18.1% share
13,114g
251 CS · 8.9/m
Humble Zeref#1007
Rengar · Jungle
12 / 5 / 7
51.4% KP
27,116
21.7% share
16,183g
211 CS · 7.5/m
Jaquen#TR2
Nasus · Mid
14 / 1 / 9
62.2% KP
33,825
27% share
17,237g
260 CS · 9.2/m
ŞAHBET#ŞAHBO
Ezreal · ADC
4 / 5 / 11
40.5% KP
28,030
22.4% share
14,378g
238 CS · 8.4/m
Miwac#mirai
Sona · Support
4 / 7 / 20
64.9% KP
13,538
10.8% share
9,891g
26 CS · 0.9/m
Red side
DefeatKral Suriyeli#KING
Malphite · Top
3 / 8 / 8
42.3% KP
28,279
24% share
10,317g
184 CS · 6.5/m
i will cherish u#4GET十
Talon · Jungle
5 / 11 / 8
50% KP
24,981
21.2% share
11,901g
224 CS · 7.9/m
Puca#ali
Zed · Mid
11 / 5 / 6
65.4% KP
34,000
28.9% share
13,413g
216 CS · 7.7/m
KIM Oskii#TR1
Yunara · ADC
4 / 7 / 3
26.9% KP
20,238
17.2% share
12,102g
207 CS · 7.3/m
bebe rexha#1501
Rell · Support
3 / 6 / 15
69.2% KP
10,225
8.7% share
8,297g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
