Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 186 days ago
7 / 9 / 6
K / D / A
46.4%
Kill participation
1,244.2
Damage / min
14,425g
520.4 gold / min
3
4 placed · 0 cleared
246
8.9 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCooput Derler#Kadir
Shen · Top
10 / 5 / 12
40.7% KP
17,308
12.4% share
13,096g
198 CS · 7.1/m
yaboidrunkkie#yoboi
Xin Zhao · Jungle
11 / 5 / 16
50% KP
27,038
19.4% share
14,737g
195 CS · 7/m
Ballıca Teksas#15ff
Sylas · Mid
11 / 5 / 8
35.2% KP
31,875
22.9% share
12,550g
157 CS · 5.7/m
voltajsergen#xxesb
Ezreal · ADC
13 / 8 / 8
38.9% KP
35,883
25.8% share
16,681g
200 CS · 7.2/m
ChubbyCheeks#1907
Bard · Support
9 / 5 / 22
57.4% KP
27,148
19.5% share
12,541g
28 CS · 1/m
Red side
DefeatKhongar#EUW
Trundle · Top
2 / 10 / 6
28.6% KP
21,735
17.7% share
10,646g
193 CS · 7/m
AİLEİÇİŞİDDET74#1884
Jarvan IV · Jungle
7 / 11 / 9
57.1% KP
19,273
15.7% share
12,410g
184 CS · 6.6/m
Jaquen#TR2
Syndra · Mid
7 / 9 / 6
46.4% KP
34,486
28.2% share
14,425g
246 CS · 8.9/m
Adodge#001
Lucian · ADC
4 / 15 / 7
39.3% KP
15,526
12.7% share
10,340g
144 CS · 5.2/m
Rxiaer#012
Swain · Support
8 / 9 / 12
71.4% KP
31,475
25.7% share
11,470g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
