Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 186 days ago
11 / 5 / 14
K / D / A
67.6%
Kill participation
1,777.1
Damage / min
17,494g
530.9 gold / min
16
9 placed · 2 cleared
288
8.7 CS / min
Objective control
1
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMasterPeak#0201
Riven · Top
4 / 8 / 8
37.5% KP
34,254
21% share
12,099g
185 CS · 5.6/m
enez#TR000
Diana · Jungle
12 / 5 / 4
50% KP
40,334
24.8% share
15,741g
249 CS · 7.6/m
AZGINVLADİMİR#BABA
Ryze · Mid
11 / 3 / 3
43.8% KP
44,788
27.5% share
17,995g
299 CS · 9.1/m
IXIecutioner#Emre
Lucian · ADC
5 / 11 / 11
50% KP
29,494
18.1% share
14,375g
212 CS · 6.4/m
iLLeqaLFaTaL1Ty#TR1
Nami · Support
0 / 10 / 20
62.5% KP
13,946
8.6% share
9,985g
35 CS · 1.1/m
Red side
VictoryThe Last OF Us#2534
Sion · Top
2 / 8 / 8
27% KP
25,014
15.3% share
11,684g
253 CS · 7.7/m
Moiahirclofs#POOF
Nocturne · Jungle
6 / 6 / 7
35.1% KP
14,521
8.9% share
13,822g
254 CS · 7.7/m
catch 22#salvo
Zed · Mid
16 / 8 / 8
64.9% KP
50,278
30.8% share
20,603g
233 CS · 7.1/m
Jaquen#TR2
Hwei · ADC
11 / 5 / 14
67.6% KP
58,557
35.8% share
17,494g
288 CS · 8.7/m
Ehti#TR1
Swain · Support
2 / 6 / 19
56.8% KP
14,990
9.2% share
10,001g
72 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
