Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 185 days ago
10 / 8 / 11
K / D / A
55.3%
Kill participation
1,425.4
Damage / min
20,965g
475.8 gold / min
18
11 placed · 2 cleared
327
7.4 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKim Chaewon#Kibir
Warwick · Top
10 / 10 / 11
55.3% KP
33,663
17.1% share
16,002g
211 CS · 4.8/m
Ata#369
Aatrox · Jungle
5 / 8 / 14
50% KP
33,985
17.2% share
18,463g
311 CS · 7.1/m
Jaquen#TR2
Syndra · Mid
10 / 8 / 11
55.3% KP
62,811
31.8% share
20,965g
327 CS · 7.4/m
Phyric#1903
Ezreal · ADC
12 / 7 / 8
52.6% KP
51,412
26% share
21,688g
301 CS · 6.8/m
Kanuny#TR1
Nami · Support
1 / 5 / 25
68.4% KP
15,537
7.9% share
13,066g
50 CS · 1.1/m
Red side
VictoryGod of Darîus#GOD
Darius · Top
10 / 12 / 7
44.7% KP
45,635
20.9% share
18,155g
255 CS · 5.8/m
arabada beş#beleş
Kindred · Jungle
18 / 8 / 12
78.9% KP
75,790
34.6% share
25,904g
361 CS · 8.2/m
erdo#1610
Twisted Fate · Mid
7 / 5 / 19
68.4% KP
50,312
23% share
23,128g
374 CS · 8.5/m
Reâl Yasuo#1346
Sivir · ADC
1 / 7 / 18
50% KP
24,809
11.3% share
18,754g
343 CS · 7.8/m
evde on beş#beleş
Seraphine · Support
2 / 6 / 24
68.4% KP
22,294
10.2% share
12,941g
53 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
