Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 185 days ago
3 / 6 / 0
K / D / A
15%
Kill participation
995.5
Damage / min
10,603g
450.9 gold / min
13
6 placed · 0 cleared
238
10.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJaquen#TR2
Gwen · Top
3 / 6 / 0
15% KP
23,411
31.1% share
10,603g
238 CS · 10.1/m
superstar mys#777
Sylas · Jungle
6 / 5 / 6
60% KP
15,529
20.6% share
10,674g
165 CS · 7/m
ENAMANIN BABASİ#TABUR
Akshan · Mid
5 / 3 / 3
40% KP
14,931
19.8% share
9,757g
200 CS · 8.5/m
SARP YILMAZ#POLİS
Jhin · ADC
6 / 6 / 4
50% KP
16,719
22.2% share
11,595g
206 CS · 8.8/m
vermilion#0202
Braum · Support
0 / 8 / 10
50% KP
4,704
6.2% share
6,076g
34 CS · 1.4/m
Red side
VictoryLASTİK ADAM#CR7
Zac · Top
5 / 2 / 7
42.9% KP
10,954
12.9% share
8,581g
137 CS · 5.8/m
Shisu#Diana
Diana · Jungle
6 / 5 / 8
50% KP
17,133
20.3% share
10,749g
188 CS · 8/m
Diff3rence#0001
Annie · Mid
2 / 1 / 11
46.4% KP
12,095
14.3% share
8,836g
179 CS · 7.6/m
DİØ BRANDØ#TR1
Caitlyn · ADC
12 / 6 / 7
67.9% KP
29,604
35% share
14,517g
196 CS · 8.3/m
decousheº#ªªªªª
Karma · Support
3 / 6 / 17
71.4% KP
14,820
17.5% share
8,114g
42 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
