Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 185 days ago
6 / 4 / 1
K / D / A
33.3%
Kill participation
586.1
Damage / min
12,964g
480.4 gold / min
16
7 placed · 0 cleared
266
9.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVuilemelis#TR1
Ezreal · Top
1 / 5 / 3
12.9% KP
17,693
18.4% share
10,397g
246 CS · 9.1/m
zeydcarey ayak#123
Graves · Jungle
13 / 4 / 4
54.8% KP
19,829
20.6% share
16,273g
257 CS · 9.5/m
Eyvallahsız#0000
Twisted Fate · Mid
6 / 5 / 8
45.2% KP
18,168
18.9% share
11,894g
151 CS · 5.6/m
Dazzle was here#RLY
Jinx · ADC
10 / 3 / 11
67.7% KP
33,121
34.4% share
17,376g
252 CS · 9.3/m
HCIDante#00000
Braum · Support
1 / 4 / 22
74.2% KP
7,352
7.6% share
9,551g
25 CS · 0.9/m
Red side
DefeatJaquen#TR2
Camille · Top
6 / 4 / 1
33.3% KP
15,815
20.2% share
12,964g
266 CS · 9.9/m
ilia topuria#1338
Viego · Jungle
3 / 7 / 8
52.4% KP
14,094
18% share
10,485g
155 CS · 5.7/m
Burackk#TR1
LeBlanc · Mid
2 / 6 / 8
47.6% KP
17,143
21.9% share
8,692g
166 CS · 6.2/m
broski mroski#3107
Kai'Sa · ADC
6 / 7 / 2
38.1% KP
18,407
23.5% share
12,199g
212 CS · 7.9/m
rxckcity#777
Qiyana · Support
4 / 7 / 7
52.4% KP
12,996
16.6% share
9,779g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
