Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 184 days ago
2 / 4 / 0
K / D / A
12.5%
Kill participation
599.3
Damage / min
14,892g
519.8 gold / min
23
7 placed · 3 cleared
292
10.2 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJaquen#TR2
Gwen · Top
2 / 4 / 0
12.5% KP
17,171
20.5% share
14,892g
292 CS · 10.2/m
Thorfinn#7002
Ezreal · Jungle
3 / 10 / 3
37.5% KP
19,117
22.8% share
12,922g
221 CS · 7.7/m
WladekSzPilman#3060
Yasuo · Mid
2 / 12 / 2
25% KP
20,166
24.1% share
10,659g
203 CS · 7.1/m
DİØ BRANDØ#TR1
Gragas · ADC
5 / 10 / 4
56.3% KP
16,224
19.4% share
11,952g
138 CS · 4.8/m
Elneis#Tr35
Anivia · Support
4 / 13 / 3
43.8% KP
11,082
13.2% share
9,914g
82 CS · 2.9/m
Red side
VictoryTheEmperorAzazil#TR24
Jayce · Top
4 / 4 / 6
20.4% KP
24,134
17.9% share
10,800g
226 CS · 7.9/m
313#333
Lee Sin · Jungle
19 / 0 / 12
63.3% KP
32,096
23.7% share
17,622g
257 CS · 9/m
selvisk#idgaf
Sylas · Mid
14 / 1 / 7
42.9% KP
27,442
20.3% share
14,011g
238 CS · 8.3/m
sarıbebek#8871
Vel'Koz · ADC
12 / 7 / 15
55.1% KP
39,521
29.2% share
14,773g
217 CS · 7.6/m
Pierleft#MAEYX
Yuumi · Support
0 / 4 / 31
63.3% KP
12,008
8.9% share
9,599g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
