Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 184 days ago
2 / 1 / 1
K / D / A
16.7%
Kill participation
621.9
Damage / min
10,386g
518.4 gold / min
17
6 placed · 3 cleared
231
11.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeati wanna rockkkkk#bobme
K'Sante · Top
3 / 4 / 2
62.5% KP
10,730
31.5% share
7,342g
138 CS · 6.9/m
emre#kisa
Master Yi · Jungle
2 / 7 / 2
50% KP
7,630
22.4% share
6,997g
134 CS · 6.7/m
Senqai#5896
Aurora · Mid
1 / 3 / 0
12.5% KP
6,861
20.1% share
6,702g
168 CS · 8.4/m
i dont muhatap#777
Jinx · ADC
0 / 1 / 3
37.5% KP
4,384
12.9% share
7,950g
198 CS · 9.9/m
Estorea#TR1
Seraphine · Support
2 / 3 / 3
62.5% KP
4,447
13.1% share
5,183g
23 CS · 1.1/m
Red side
VictoryKarizmaDestiny#6606
Garen · Top
8 / 2 / 2
55.6% KP
15,871
29.1% share
9,465g
144 CS · 7.2/m
en güzel halinle#Ben
Qiyana · Jungle
6 / 0 / 5
61.1% KP
13,206
24.2% share
10,393g
192 CS · 9.6/m
Jaquen#TR2
Syndra · Mid
2 / 1 / 1
16.7% KP
12,459
22.8% share
10,386g
231 CS · 11.5/m
bentarcin#lhara
Ezreal · ADC
1 / 3 / 3
22.2% KP
8,591
15.7% share
9,335g
190 CS · 9.5/m
katen kyokotsu#2201
Karma · Support
1 / 2 / 10
61.1% KP
4,439
8.1% share
5,954g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
