Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 184 days ago
2 / 9 / 2
K / D / A
21.1%
Kill participation
602.5
Damage / min
7,451g
343.4 gold / min
7
5 placed · 0 cleared
157
7.2 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFentanyahu#77777
Jayce · Top
10 / 3 / 7
50% KP
25,216
33.4% share
10,964g
182 CS · 8.4/m
SenTELLo Şamil#TR1
Zac · Jungle
9 / 1 / 10
55.9% KP
12,944
17.1% share
11,444g
169 CS · 7.8/m
Nesquik Severim#TR1
Bel'Veth · Mid
12 / 2 / 4
47.1% KP
18,421
24.4% share
12,720g
181 CS · 8.3/m
Playboi Carti#yvI
Lucian · ADC
2 / 6 / 5
20.6% KP
12,837
17% share
8,055g
149 CS · 6.9/m
Senatör#2511
Nami · Support
1 / 7 / 8
26.5% KP
6,107
8.1% share
6,018g
27 CS · 1.2/m
Red side
DefeatGod of Darîus#GOD
Darius · Top
4 / 10 / 1
26.3% KP
15,460
21.9% share
6,808g
122 CS · 5.6/m
Bloody cha#olcak
Graves · Jungle
4 / 7 / 2
31.6% KP
17,037
24.1% share
8,763g
173 CS · 8/m
Jaquen#TR2
Syndra · Mid
2 / 9 / 2
21.1% KP
13,074
18.5% share
7,451g
157 CS · 7.2/m
asleeto#6 9 1
Kai'Sa · ADC
6 / 5 / 5
57.9% KP
17,874
25.3% share
10,590g
163 CS · 7.5/m
tansu ciller#otan4
Zilean · Support
3 / 3 / 13
84.2% KP
7,150
10.1% share
7,236g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
