Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 184 days ago
9 / 2 / 6
K / D / A
34.1%
Kill participation
627.5
Damage / min
12,601g
542 gold / min
12
7 placed · 0 cleared
211
9.1 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorycraftekX#TR1
Aatrox · Top
7 / 1 / 6
29.5% KP
18,762
21.3% share
10,248g
182 CS · 7.8/m
CrawL4fun#TR1
Karthus · Jungle
18 / 3 / 12
68.2% KP
29,216
33.2% share
16,102g
246 CS · 10.6/m
Jaquen#TR2
Syndra · Mid
9 / 2 / 6
34.1% KP
14,590
16.6% share
12,601g
211 CS · 9.1/m
tuvalethortumu06#ata
Jinx · ADC
8 / 3 / 12
45.5% KP
18,069
20.5% share
13,952g
219 CS · 9.4/m
Ye Shun#M6W1
Thresh · Support
2 / 3 / 21
52.3% KP
7,369
8.4% share
7,865g
13 CS · 0.6/m
Red side
DefeatKod adı Hikmet#2727
Yone · Top
0 / 11 / 0
0% KP
16,350
26.1% share
6,454g
147 CS · 6.3/m
maskelibalo1156#9797
Ambessa · Jungle
4 / 7 / 3
58.3% KP
12,381
19.7% share
9,471g
140 CS · 6/m
Glacial#Bird
Vex · Mid
4 / 8 / 1
41.7% KP
15,786
25.2% share
10,637g
169 CS · 7.3/m
AIZEL#ATRUM
Yunara · ADC
3 / 7 / 2
41.7% KP
12,171
19.4% share
9,723g
180 CS · 7.7/m
SenTELLo Şamil#TR1
Rell · Support
1 / 11 / 8
75% KP
6,036
9.6% share
6,571g
9 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
