Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 182 days ago
9 / 1 / 8
K / D / A
58.6%
Kill participation
1,098.1
Damage / min
16,390g
654.7 gold / min
11
7 placed · 2 cleared
282
11.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKim Chaewon#Kibir
Varus · Top
7 / 6 / 2
31% KP
22,422
27.9% share
9,386g
180 CS · 7.2/m
pammoused#0000
Rengar · Jungle
7 / 8 / 6
44.8% KP
9,865
12.3% share
9,792g
152 CS · 6.1/m
light#打火机
Twisted Fate · Mid
2 / 7 / 6
27.6% KP
11,447
14.3% share
8,353g
157 CS · 6.3/m
Daly4r Akoglu#3131
Samira · ADC
10 / 3 / 9
65.5% KP
28,052
34.9% share
13,061g
161 CS · 6.4/m
Rakan God#Rakan
Rakan · Support
3 / 5 / 20
79.3% KP
8,505
10.6% share
8,238g
19 CS · 0.8/m
Red side
VictoryDinamic#Ely
Aatrox · Top
5 / 5 / 3
27.6% KP
18,924
20.4% share
9,325g
142 CS · 5.7/m
Humble Zeref#1007
Jayce · Jungle
12 / 6 / 10
75.9% KP
28,141
30.3% share
15,880g
215 CS · 8.6/m
Jaquen#TR2
Syndra · Mid
9 / 1 / 8
58.6% KP
27,489
29.6% share
16,390g
282 CS · 11.3/m
Scary Movie#Six
Vayne · ADC
2 / 9 / 5
24.1% KP
11,094
12% share
10,289g
165 CS · 6.6/m
SasaNe#TR1
Braum · Support
1 / 8 / 16
58.6% KP
7,108
7.7% share
7,651g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
