Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 180 days ago
11 / 4 / 11
K / D / A
57.9%
Kill participation
1,144.5
Damage / min
14,418g
479.8 gold / min
18
7 placed · 3 cleared
269
9 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyıldız cocuk#tabur
K'Sante · Top
3 / 4 / 7
34.5% KP
11,175
11% share
10,289g
203 CS · 6.8/m
nerdesin pango#house
Jarvan IV · Jungle
11 / 5 / 10
72.4% KP
26,201
25.8% share
14,511g
205 CS · 6.8/m
Paleflowシ#Yuce
Zoe · Mid
2 / 8 / 8
34.5% KP
20,777
20.5% share
8,754g
170 CS · 5.7/m
erdo#1610
Kalista · ADC
12 / 11 / 6
62.1% KP
34,681
34.2% share
15,449g
228 CS · 7.6/m
iso#0816
Braum · Support
1 / 10 / 20
72.4% KP
8,607
8.5% share
8,767g
25 CS · 0.8/m
Red side
VictorySECONDATE#77777
Karma · Top
0 / 5 / 8
21.1% KP
7,428
6.1% share
8,375g
160 CS · 5.3/m
Humble Zeref#1007
Vi · Jungle
11 / 6 / 14
65.8% KP
32,447
26.6% share
15,485g
214 CS · 7.1/m
Jaquen#TR2
Mel · Mid
11 / 4 / 11
57.9% KP
34,392
28.2% share
14,418g
269 CS · 9/m
Hacktan#667
Ashe · ADC
12 / 6 / 14
68.4% KP
35,265
28.9% share
16,648g
206 CS · 6.9/m
Senatör#2511
Seraphine · Support
4 / 8 / 20
63.2% KP
12,575
10.3% share
10,307g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
