Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 180 days ago
0 / 6 / 2
K / D / A
22.2%
Kill participation
566.5
Damage / min
6,831g
314.1 gold / min
9
5 placed · 1 cleared
151
6.9 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlp333333#TR1
Akali · Top
10 / 3 / 5
38.5% KP
19,851
21% share
10,960g
192 CS · 8.8/m
VIPER#MCKXP
Graves · Jungle
4 / 1 / 14
46.2% KP
10,989
11.6% share
10,661g
182 CS · 8.4/m
AmeIia#TR1
Lux · Mid
11 / 0 / 14
64.1% KP
23,068
24.4% share
12,598g
203 CS · 9.3/m
Eathens#TR1
Varus · ADC
13 / 3 / 11
61.5% KP
36,194
38.2% share
14,044g
152 CS · 7/m
Pierleft#MAEYX
Lulu · Support
1 / 4 / 19
51.3% KP
4,530
4.8% share
7,172g
35 CS · 1.6/m
Red side
DefeatHumble Zeref#1007
Garen · Top
1 / 9 / 0
11.1% KP
8,103
18.6% share
6,599g
128 CS · 5.9/m
Hasmım Yaşamaz#TRR
Jarvan IV · Jungle
4 / 7 / 3
77.8% KP
7,077
16.2% share
8,062g
137 CS · 6.3/m
Jaquen#TR2
Syndra · Mid
0 / 6 / 2
22.2% KP
12,322
28.2% share
6,831g
151 CS · 6.9/m
DİØ BRANDØ#TR1
Taliyah · ADC
1 / 8 / 4
55.6% KP
10,962
25.1% share
7,209g
133 CS · 6.1/m
SÜRVO#ZADE
Nami · Support
3 / 9 / 4
77.8% KP
5,198
11.9% share
6,814g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
