Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 179 days ago
5 / 1 / 5
K / D / A
35.7%
Kill participation
1,040.8
Damage / min
11,897g
589.4 gold / min
10
5 placed · 1 cleared
218
10.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeataccept your fear#Mxcry
Mordekaiser · Top
5 / 7 / 3
53.3% KP
11,624
24.2% share
7,455g
108 CS · 5.4/m
AyınınKafabasmiy#asd
Talon · Jungle
4 / 3 / 2
40% KP
12,516
26.1% share
9,385g
193 CS · 9.6/m
white1#707
Akali · Mid
1 / 7 / 0
6.7% KP
7,451
15.5% share
6,759g
145 CS · 7.2/m
honor fizz#TR1
Jhin · ADC
5 / 5 / 1
40% KP
11,359
23.7% share
8,865g
172 CS · 8.5/m
vala manwë#ANKA
Karma · Support
0 / 6 / 6
40% KP
5,013
10.5% share
5,402g
24 CS · 1.2/m
Red side
Victoryeksiyedieksiseki#krd1
Gangplank · Top
4 / 9 / 4
28.6% KP
14,831
19.6% share
7,994g
125 CS · 6.2/m
Humble Zeref#1007
Lee Sin · Jungle
12 / 1 / 4
57.1% KP
19,960
26.3% share
10,478g
142 CS · 7/m
Jaquen#TR2
Syndra · Mid
5 / 1 / 5
35.7% KP
21,006
27.7% share
11,897g
218 CS · 10.8/m
uptempo#838
Ezreal · ADC
6 / 0 / 3
32.1% KP
16,401
21.6% share
10,555g
195 CS · 9.7/m
WâfféN#TR1
Janna · Support
1 / 4 / 11
42.9% KP
3,598
4.7% share
6,431g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
