Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 179 days ago
8 / 4 / 4
K / D / A
41.4%
Kill participation
611.4
Damage / min
16,440g
557.3 gold / min
16
5 placed · 4 cleared
285
9.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBathie#999
Riven · Top
9 / 8 / 2
55% KP
26,080
28.4% share
13,156g
209 CS · 7.1/m
AyınınKafabasmiy#asd
Talon · Jungle
7 / 8 / 3
50% KP
25,583
27.9% share
12,480g
229 CS · 7.8/m
Avalanche#TRdog
Viktor · Mid
2 / 6 / 6
40% KP
19,326
21% share
11,145g
253 CS · 8.6/m
yunik#00001
Varus · ADC
1 / 5 / 3
20% KP
17,139
18.7% share
12,025g
265 CS · 9/m
vala manwë#ANKA
Janna · Support
1 / 2 / 3
20% KP
3,703
4% share
6,774g
30 CS · 1/m
Red side
VictoryJack Daniels#BBC
Camille · Top
4 / 9 / 7
37.9% KP
22,363
25.9% share
12,355g
200 CS · 6.8/m
Humble Zeref#1007
Jayce · Jungle
10 / 3 / 10
69% KP
26,675
30.9% share
17,418g
245 CS · 8.3/m
Jaquen#TR2
Syndra · Mid
8 / 4 / 4
41.4% KP
18,036
20.9% share
16,440g
285 CS · 9.7/m
0zibo#Şımoo
Aurelion Sol · ADC
6 / 3 / 7
44.8% KP
17,143
19.8% share
13,288g
242 CS · 8.2/m
Bukroshee#神です
Soraka · Support
1 / 1 / 16
58.6% KP
2,196
2.5% share
8,718g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
