Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 140 days ago
11 / 4 / 9
K / D / A
51.3%
Kill participation
1,522.1
Damage / min
15,959g
595.5 gold / min
16
5 placed · 1 cleared
245
9.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPİTON BERKAY#TR1
Varus · Top
8 / 8 / 5
33.3% KP
29,585
23.4% share
14,222g
224 CS · 8.4/m
Korean Lee Smurf#TR1
Lee Sin · Jungle
11 / 3 / 7
46.2% KP
14,248
11.3% share
13,464g
169 CS · 6.3/m
Jaquen#TR2
Syndra · Mid
11 / 4 / 9
51.3% KP
40,792
32.3% share
15,959g
245 CS · 9.1/m
Narties#TR155
Ezreal · ADC
9 / 5 / 7
41% KP
24,273
19.2% share
13,405g
186 CS · 6.9/m
Güzelsinnnnn#TR1
Zyra · Support
0 / 7 / 13
33.3% KP
17,476
13.8% share
8,348g
52 CS · 1.9/m
Red side
DefeatPuki S Baby#TR1
Sett · Top
7 / 6 / 1
29.6% KP
14,975
19.2% share
10,348g
143 CS · 5.3/m
Şekerli Fındîk#TR1
Talon · Jungle
4 / 7 / 4
29.6% KP
13,396
17.1% share
12,205g
225 CS · 8.4/m
x9x9x9#x9x9x
Katarina · Mid
3 / 11 / 1
14.8% KP
18,995
24.3% share
9,344g
179 CS · 6.7/m
vexa#0306
Caitlyn · ADC
9 / 10 / 5
51.9% KP
19,285
24.7% share
12,575g
235 CS · 8.8/m
daredevil#9743
Thresh · Support
4 / 6 / 11
55.6% KP
11,504
14.7% share
8,975g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
