Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 140 days ago
9 / 8 / 4
K / D / A
36.1%
Kill participation
955.2
Damage / min
14,390g
475.7 gold / min
15
10 placed · 2 cleared
235
7.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZephyrRTOS#333
Teemo · Top
3 / 7 / 12
41.7% KP
22,750
19.4% share
12,035g
197 CS · 6.5/m
KÖR KEŞİŞ FARUK#ASLI
Kha'Zix · Jungle
5 / 8 / 7
33.3% KP
12,197
10.4% share
12,065g
157 CS · 5.2/m
Jaquen#TR2
Syndra · Mid
9 / 8 / 4
36.1% KP
28,895
24.7% share
14,390g
235 CS · 7.8/m
rok#TR1
Ezreal · ADC
19 / 5 / 6
69.4% KP
46,265
39.5% share
19,856g
252 CS · 8.3/m
carpe#5555
Karma · Support
0 / 9 / 20
55.6% KP
7,021
6% share
9,441g
28 CS · 0.9/m
Red side
DefeatEkkoxLeona aşkı#ekko1
Malphite · Top
7 / 3 / 13
54.1% KP
29,012
25% share
12,278g
199 CS · 6.6/m
10yağoranı#006
Quinn · Jungle
12 / 7 / 6
48.6% KP
22,245
19.2% share
16,304g
221 CS · 7.3/m
medoom#1009
Zed · Mid
10 / 8 / 5
40.5% KP
29,208
25.2% share
14,567g
202 CS · 6.7/m
MPT 76#MSY
Vayne · ADC
2 / 8 / 8
27% KP
11,272
9.7% share
11,250g
218 CS · 7.2/m
itibardantasaruf#olmaz
Elise · Support
6 / 10 / 11
45.9% KP
24,123
20.8% share
9,698g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
