Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 140 days ago
17 / 4 / 5
K / D / A
56.4%
Kill participation
1,563.1
Damage / min
24,375g
663.3 gold / min
18
9 placed · 2 cleared
345
9.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbok24#2424
Gangplank · Top
6 / 7 / 9
41.7% KP
43,385
27.2% share
17,178g
270 CS · 7.3/m
Nipplezz#000
Talon · Jungle
14 / 6 / 12
72.2% KP
45,167
28.3% share
18,349g
254 CS · 6.9/m
sooogggggggggggo#TR1
Mel · Mid
8 / 11 / 4
33.3% KP
27,678
17.3% share
13,748g
244 CS · 6.6/m
Saptır Spark#AAG
Caitlyn · ADC
3 / 8 / 13
44.4% KP
31,417
19.7% share
17,533g
298 CS · 8.1/m
impostor syndrom#ADHD
Janna · Support
5 / 7 / 20
69.4% KP
11,926
7.5% share
11,569g
20 CS · 0.5/m
Red side
VictoryAgent Torture#TR1
Skarner · Top
6 / 9 / 7
33.3% KP
40,504
24.4% share
12,834g
195 CS · 5.3/m
ImDevourerOfGods#TR1
Rengar · Jungle
9 / 10 / 7
41% KP
36,015
21.7% share
19,506g
282 CS · 7.7/m
Jaquen#TR2
Syndra · Mid
17 / 4 / 5
56.4% KP
57,443
34.6% share
24,375g
345 CS · 9.4/m
Älôhá#TR80
Varus · ADC
7 / 7 / 8
38.5% KP
21,661
13.1% share
16,077g
252 CS · 6.9/m
tftoynuyorum#baba
Karma · Support
0 / 6 / 23
59% KP
10,267
6.2% share
10,781g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
